The manor is the place up the stairs and to the left that the party couldn't approach earlier. Some conveniently-placed townsfolk immediately begin to speak of an old manor on the edge of town, belonging to a man named Orlick, who keeps everyone at arm's length. Therion arrives in Noblecourt on the intel that there is a dragonstone in the town that he needs to collect. Shall we proceed with the story? (If you decided to forego starting the chapter as soon as you entered Noblecourt, you can trigger it by speaking to the Tavern Keeper and select Hear a Tale.) Just to the left of the front door is a chest containing an Herb of Light. It will look familiar if you've been keeping up with Primrose's story. North of the fountain is a sizable mansion.Out front is a Townsperson with the Thieving Tips & Tricks info to make your criminal life with Therion a little easier. Just east of the Armorer is a large house. You'll find a chest here containing an Olive of Life. There's a small graveyard in the south of this part of town.The Townsperson on the right has an Invigorating Nut (M) and an Elemental Heavy Armor to Purchase / Steal. There's a fountain outside the Tavern.The right Tavern Patron at the bar as the Discount at the Inn info, if you care to Scrutinize / Inquire him, and the left Tavern Patron at the table will give you the New Weapons for Sale info. The patrons inside have a number of good things to Purchase / Steal, most notably an Imperial Vest from the Tavern Patron on the far right. Also near the save point is the Tavern.The Townsperson near the save point ahead has a Crescent Dagger you can Steal / Purchase.Head east along this upper road and you'll find East Noblecourt.The Fashionable Traveler on this road has the A Use for Textiles info that's part of a Side Story. West of the Provisioner is a large house that you can't approach until you do so as part of a Chapter.
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